
Grab the 9 playing cards you can reach, as well as the umbrella and flashlight.ġ5. A secret passage will open up! Go through.ġ4. Go back to the magician mural and place the heart gem in the 5 of Hearts card. If you follow my photo below, you end up with 5 + 3 = 8, 4 + 2 = 6, and 1 + 6 = 7. Knowing that opposite sides total 7 allows you to figure out what each side is even if you can’t see it. Basically, we need each sword to go through two sides that add up to either 6, 7, or 8. We also have the three swords from the mural with the numbers 6 7 8. The hint said that Dots on opposite sides total 7. So biggest is 8, smallest is 2, medium is 3. Now enter those numbers on the mural, based on the size of the rings next to them. But I can’t get the game to acknowledge my loops look like the should. Basically, we want three numbers that we can enter on the mural of the magician. Now we can rotate them, but first we have to figure out what they should look like. You can figure out the fourth one from the instructions on the same screen. Use the clues from around the room to figure out which rabbits go in which hats and which color band to give them each. Let’s investigate what’s behind the other curtain instead. Use the rod with the loop to pull on the hook on the ceiling and reveal some hoops on the wall. Take the blue hat and notice the clues here for the swords and rabbits.ĩ. There’s a clue for the swords box - “Dots on opposite sides total 7” - and also a rod with a loop you should take. Also, as the lid of the trunk instructs, place two rabbits inside and close the lid to make three. Or in other words, the one with one ring around it, then 2, then 3, then 4.Ĩ. For these, just use the star wand on the smallest star and work your way up to the biggest. Also, look at the rabbit clue inside the trunk and also the stars on the wall. Find the two hats, two rabbits, star wand, and sword.

Then ring the bell to reveal the host, Hazel.ħ. Insert them in the locks around the case holding the bell. Now we have the silver, purple and gold keys. Then use them to get the silver key from inside the fish tank.Ħ. Go to the fish tank and place the rope and magnet on the table to combine them.


This is the same for all the gem types that deal with percentage.5. Now you don't have to hope for a monster to lose armor. Instead of having 70% chance to reduce the armor level by one for a monster like in Gemcraft the forgotten, you will always reduce the level by. The abilities have changed to be more accurate. The Red gem changes abilities from splash to bloodbound. You start out with two gems for every level (except crafting pylons) and you can purchase more with mana. You can pick what type of gem you want to use, instead of getting a random color. The gameplay is basically the same, but there are some minor changes that makes things more convienent.Gemcraft Labyrinth has many changes that help make the game easier. The game takes place around the same time as the Gemcraft Chapter 1.
HACK GEMCRAFT LABYRINTH V1.3 SERIES
follow the in game instructions.Gemcraft Labyrinth is the third game in the Gemcraft Series and is made by Game in a Bottle. make use of your magical gems to stop the monsters at the gates! click to cast spells, place buildings, drag gems. after decades of preparation, the test you've been waiting for, the labyrinth, has finally appeared before you. Developed by game in a bottle & Armor games. Gemcraft Labyrinth is the successor of Gemcraft the forgotten & Gemcraft gem of eternity.
